An elf in a tattered toga of dark cloth and worn leather stands in the depths of the gloomy catacombs, lit only by the flickering light of the torch she holds in her hand. The torchlight casts disturbing shadows on the ancient stone walls, which are covered with cracks, moss, and faded runes. Her clothing, once elegant, is now tattered and stained with mud, with scraps of cloth hanging from the metal elements of her armor. The skin of her hands and face is covered in scratches, and her dark green hair is matted and littered with bits of roots and leaves. Around it are dilapidated arches, old sarcophagi covered in dust, and scattered fragments of bones. Small pools of water glisten under your feet, reflecting the flickering torchlight, creating a sense of unsteadiness and instability in space. Deep shadows are visible in the background, where the silhouettes of strange creatures are barely discernible, watching her from the darkness. Her amber eyes are alight with determination, but there is also tension in them, as if she knows that every movement can awaken the ancient evil hidden in these catacombs. The atmosphere is steeped in silence, punctuated only by the soft crackle of flames and dripping water. Cinematic lighting, high detail, dark fantasy aesthetics, symbolism of survival and struggle with the fear of the unknown.